Alternate Rules index for Warhammer 40k

I'm an enthusiastic rules developer on my free time when I'm not designing mobile/PC/console games. My objectives are to expand the Warhammer 40k rulesets with a variety of easy-to-use modular systems that bridges competitive and narrative games in a solid yet accessible experience.

Below you'll find most of the material I have created in the form of links to the original Google Documents I keep updated. Feel free to download, copy, distribute and tweak the material for your own use. If you'd like to get in touch with me you can drop comments directly in any of the documents or reach me by commenting on the blog.

Universal 1v1 campaign mission structure - original articleProgression: Provide players with a sense of progression, linking the results of each battle to the other.Big payouts: Decisions made on the first battle can have big impacts on the final mission.Balanced challenges: Winning should not snowball as a victory opens up possibilities of a great payout at …

[batrep] Warhammer 40k - Necrons are ambushed by Ultramarines - Narrative mission

[hobby] Warhammer 40k - Space Wolves Wolf Guard veterans

[hobby] Warhammer 40k - Wolf Guard veterans to lead my infantry

[hobby] Warhammer 40k - Wolf Guard Leader conversions for my Blood Claw

Open-war deck alternative for small games