Mission-based campaign system for 2 players for Warhammer 40k, 8th edition

Why a universal campaign ruleset?

Because I love narrative play and I love competitive play. Nothing like a universal, closed and streamlined set of rules to string several battles in an escalation campaign that culminates in a large thematic showdown!

System goals

  • Progression: Provide players with a sense of progression, linking the results of each battle to the other.
  • Big payouts: Decisions made on the first battle can have big impacts on the final mission.
  • Balanced challenges: Winning should not snowball as a victory opens up possibilities of a great payout at a greater risk.
  • Final Showdown: The final battle should feel epic and be the decisive factor. Previous victories can help, but its the final struggle that decides the campaign outcome!

Rules

System summary preview

Below you'll find some preview images that summarize the system (taken from 0.1 version)

Campaign Structure Overview


Starting Force Roster and Patrol Missions


Patrol to Priority Missions


Priority Missions to Final Battle




Comments

DrukhariCody said…
I like the idea behind this, and will possibly be running this campaign with a friend. One question: did you have any specific rules for Reinforcements? Or can literally anything from the person's army be brought back in the later missions as a reinforcement?
Arhurt said…
I'm glad you like what I've done so far. Feel free to use it as you will.

As for reinforcements, my idea is to allow people freedom and as such there are no restrictions. to use any new purchases or painted models they may have done in between campaign phases.

The only restrictions (that are very loose) can be found under the 'Priority Reinforcements' and 'Final Reinforcements' sections.

I've found that if one player loses all his Patrol Battles with heavy casualties, sometimes it may be difficult to muster a sizable force to recover. Players are welcome to add as many units as needed to allow the losing player to make a valid army, should they desire to even the odds a little.