[homebrew] One Page Rules - Co-op enemy activation behavior cards

To try and make running simple co-op games more accessible for my wife I made some simple "Behavior AI cards" as game aids.
They are loosely based on the solo rules found on the base rulebook, but somewhat simplified with a little bit of deliberation to define enemy units in 3 big types: Melee, Shooting and Hybrid.

They work pretty well and I find that making the enemy army have a somewhat larger point cost than the co-op player forces works well enough.

You can get the files in PDF to print here






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